Raw tex2D(ShadowMap, ShadowTexCoord)
Blured version of tex2D(ShadowMap, ShadowTexCoord)
Shadow comparison
Avtor Data 0 //
Soft shadow support
I have added PCSS support to my software.
You can see results on the image.
Performance is not bad neither.
3 Spotligths 16 samples blocker search, 16 samples PCF.
It took me a day to tweek everything, so that now it is more or less error prone (i hope).
Some links:
http://developer.download.nvidia.com/whitepapers/2008/PCSS_Integration.pdf
Avtor Data 0 //
Naročite se na:
Objave (Atom)